There is a error after your screen. Here is what it says. [code] I'm sorry, but an uncaught exception occurred.
While running game code: File "game/script-poemgame.rpy", line 19, in AttributeError: __exit__
-- Full Traceback ------------------------------------------------------------
Full traceback: File "script-poemgame.rpyc", line 1, in script File "/data/data/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/data/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "game/script-poemgame.rpy", line 19, in AttributeError: __exit__
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in File "renpy/common/00action_file.rpy", line 359, in __call__ PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback: File "00gamemenu.rpyc", line 173, in script File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event return handle_click(self.clicked) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click rv = run(action) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save dump((roots, renpy.game.log), logf) File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in File "renpy/common/00action_file.rpy", line 359, in __call__ PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback: File "00gamemenu.rpyc", line 173, in script File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event return handle_click(self.clicked) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click rv = run(action) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 299, in run new_rv = run(i, *args, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save dump((roots, renpy.game.log), logf) File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
Hi! I think the save bug must still be happening? Downloaded the game about two days ago. I got two saves in before I got stuck. If it means anything, it is during the Yuri and Natsuki fight right after Poem 1 sharing.
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in File "renpy/common/00action_file.rpy", line 359, in __call__ PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback: File "00gamemenu.rpyc", line 173, in script File "/data/data/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/data/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in File "/data/data/dokidoki.booom313/files/renpy/ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event return handle_click(self.clicked) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click rv = run(action) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save dump((roots, renpy.game.log), logf) File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in File "renpy/common/00action_file.rpy", line 359, in __call__ PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback: File "00gamemenu.rpyc", line 173, in script File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event return handle_click(self.clicked) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click rv = run(action) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save dump((roots, renpy.game.log), logf) File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
save bug is still happening after you save once. I think it has something to do with a conflict in the save variable and the save instance or something.
Bug report here! Got this in the beginning of day 3's poem. Good luck!
[code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in File "renpy/common/00action_file.rpy", line 359, in __call__ PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback: File "00gamemenu.rpyc", line 173, in script File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event return handle_click(self.clicked) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click rv = run(action) File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save dump((roots, renpy.game.log), logf) File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
I got to the part where i have to delete monika.chr but i cant find monika.chr on game files. Could you add those additional game files or something? character files are essential in finishing this game afterall
Hello I would like to make an order, this game is really good and in Brazil has a good fanbase, but the Android version can not put this translation, could you put it in the game and public?
I can't save after I get to the part where I show my poem, I get this error [code] I'm sorry, but an uncaught exception occurred.
While running game code: File "renpy/common/00gamemenu.rpy", line 173, in File "renpy/common/00action_file.rpy", line 359, in __call__ PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback: File "00gamemenu.rpyc", line 173, in script File "/data/data/dokidoki.booom313/files/renpy/ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "/data/data/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in File "/data/data/dokidoki.booom313/files/renpy/ui.py", line 287, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core rv = root_widget.event(ev, x, y, 0) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event return self.new_widget.event(ev, x, y, st) # E1101 File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event rv = self.child.event(ev, x, y, st) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event rv = d.event(ev, x - xo, y - yo, st) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event rv = i.event(ev, x - xo, y - yo, cst) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event return handle_click(self.clicked) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click rv = run(action) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 299, in run new_rv = run(i, *args, **kwargs) File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 359, in __call__ File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save dump((roots, renpy.game.log), logf) File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL) PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
I'm grateful for an Android Port since my Laptop is little more than a paperweight right now, but there's a few things I gotta ask...
When it comes to APKs, the files aren't readily available, is the lack of directories a major issue? Saving is sketchy but possible at certain points, and I'm told to progress at some point, I have to delete a certain file.
Is there a recommended App that can open Apps? Or is there a clever method to tinker with everything?
Either way this port is still impressive. Keep up the good work!
Well im going to have a philosofical waifu on my phone even thou i want to see the ending...Monika is there waiting for us to come back its making me sad
Is the Monika after thing included? Or just tell me, is every single bit of the game's story included here (I don't really mind any defects like text boxes or the letters, coz the port is awesome so far.) I just want to complete this game 100%. Love ya man! This port is awesome!!!!
There is a error after your screen.
ReplyDeleteHere is what it says.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script-poemgame.rpy", line 19, in
AttributeError: __exit__
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "script-poemgame.rpyc", line 1, in script
File "/data/data/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/data/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script-poemgame.rpy", line 19, in
AttributeError: __exit__
[/code]
holy shit its darki darki
ReplyDeleteThank you, finally I can play it hehe
ReplyDeletethe game END after "i agreed" their terms, pls help
ReplyDeleteEND after agreeing to terms lol
ReplyDeleteyea that why i need help is that bug or what?
DeleteYou absolute legend
ReplyDeletefuck you monika.. Yuri Best heroine
ReplyDeleteNOPE!!!! Monika Is The Best Heroine Ever!!!
Delete*agree to terms*
ReplyDelete*end*
Is this a bug, or a feature?
This comment has been removed by the author.
ReplyDeleteCan't save game:
ReplyDelete[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in
File "renpy/common/00action_file.rpy", line 359, in __call__
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 173, in script
File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in
File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event
rv = self.child.event(ev, x, y, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event
return handle_click(self.clicked)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click
rv = run(action)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 359, in __call__
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save
dump((roots, renpy.game.log), logf)
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[/code]
I got the same exact error on pixel 2 android 8.0.0
DeleteUhm can I request some VN's like Eroge Kaihatsu Zanmai or Mesu Kyoushi 3 and 4 to be ported for android or like Fate/Stay Night VN's as well?
ReplyDeleteHe can only port games made in Renpy. None of those games meet this criteria.
DeleteIs there some way to delete monika.chr or sayori.chr? It does drop hxppy thxughts.png in the /data/data/ddlc*/files directory.
ReplyDeleteCan't save game
ReplyDelete[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in
File "renpy/common/00action_file.rpy", line 359, in __call__
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 173, in script
File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in
File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event
rv = self.child.event(ev, x, y, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event
return handle_click(self.clicked)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click
rv = run(action)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 299, in run
new_rv = run(i, *args, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 359, in __call__
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save
dump((roots, renpy.game.log), logf)
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[/code]
I can't find .chr file ???
ReplyDeleteJUST MONIKA
ReplyDeleteHi! I think the save bug must still be happening? Downloaded the game about two days ago. I got two saves in before I got stuck. If it means anything, it is during the Yuri and Natsuki fight right after Poem 1 sharing.
ReplyDelete[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in
File "renpy/common/00action_file.rpy", line 359, in __call__
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 173, in script
File "/data/data/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/data/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in
File "/data/data/dokidoki.booom313/files/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event
rv = self.child.event(ev, x, y, st)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event
return handle_click(self.clicked)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click
rv = run(action)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 359, in __call__
File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save
dump((roots, renpy.game.log), logf)
File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[/code]
Yeah, this happens to me too, it happens after you share your first poem with someone.
DeleteSave bug is alive and well stopping me from being to save at all, same issue that the other two have exactly
ReplyDelete[code]
ReplyDeleteI'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in
File "renpy/common/00action_file.rpy", line 359, in __call__
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 173, in script
File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in
File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event
rv = self.child.event(ev, x, y, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event
return handle_click(self.clicked)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click
rv = run(action)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 359, in __call__
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save
dump((roots, renpy.game.log), logf)
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[/code]
Apparently, saves are limited
save bug is still happening after you save once. I think it has something to do with a conflict in the save variable and the save instance or something.
ReplyDeleteYeah can we please get the save bug looked at again? It's stopping me from playing the game at all
ReplyDeletestill can't save after you share your first poem.. pls fix this nice sir..
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteBug report here!
ReplyDeleteGot this in the beginning of day 3's poem. Good luck!
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in
File "renpy/common/00action_file.rpy", line 359, in __call__
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 173, in script
File "/data/user/0/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/user/0/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in
File "/data/user/0/dokidoki.booom313/files/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/user/0/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event
rv = self.child.event(ev, x, y, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/user/0/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event
return handle_click(self.clicked)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click
rv = run(action)
File "/data/user/0/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 359, in __call__
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save
dump((roots, renpy.game.log), logf)
File "/data/user/0/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[/code]
This comment has been removed by the author.
ReplyDeleteSave bug still ongoing. Looking forward to a fix.
ReplyDeleteI got to the part where i have to delete monika.chr but i cant find monika.chr on game files. Could you add those additional game files or something? character files are essential in finishing this game afterall
ReplyDeleteHello I would like to make an order, this game is really good and in Brazil has a good fanbase, but the Android version can not put this translation, could you put it in the game and public?
ReplyDeleteI can't save after I get to the part where I show my poem, I get this error
ReplyDelete[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in
File "renpy/common/00action_file.rpy", line 359, in __call__
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "00gamemenu.rpyc", line 173, in script
File "/data/data/dokidoki.booom313/files/renpy/ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/data/data/dokidoki.booom313/files/renpy/python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in
File "/data/data/dokidoki.booom313/files/renpy/ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 2553, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "/data/data/dokidoki.booom313/files/renpy/display/core.py", line 3237, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/screen.py", line 653, in event
rv = self.child.event(ev, x, y, st)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/layout.py", line 969, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 897, in event
return handle_click(self.clicked)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 832, in handle_click
rv = run(action)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 299, in run
new_rv = run(i, *args, **kwargs)
File "/data/data/dokidoki.booom313/files/renpy/display/behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 359, in __call__
File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 300, in save
dump((roots, renpy.game.log), logf)
File "/data/data/dokidoki.booom313/files/renpy/loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle : attribute lookup cStringIO.StringI failed
[/code]
I'm grateful for an Android Port since my Laptop is little more than a paperweight right now, but there's a few things I gotta ask...
ReplyDeleteWhen it comes to APKs, the files aren't readily available, is the lack of directories a major issue? Saving is sketchy but possible at certain points, and I'm told to progress at some point, I have to delete a certain file.
Is there a recommended App that can open Apps? Or is there a clever method to tinker with everything?
Either way this port is still impressive. Keep up the good work!
Getting error when trying to save after Yuri and Natsuki fight.
ReplyDeleteWill this get a fix?
And thanks for this port :)
Well im going to have a philosofical waifu on my phone even thou i want to see the ending...Monika is there waiting for us to come back its making me sad
ReplyDeleteIs the Monika after thing included? Or just tell me, is every single bit of the game's story included here (I don't really mind any defects like text boxes or the letters, coz the port is awesome so far.) I just want to complete this game 100%. Love ya man! This port is awesome!!!!
ReplyDeleteHey is there any way we could install mods for the game??
ReplyDelete